Thank you! The only exception would be if a 14/6 kept infantry from piercing you. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. You should wait with that focus until. Here is some music for the destruction of the Axis. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. maybe CAS/air superiority issues? Might be too much just for sp but it's better than not enough info. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. But in general, heavy tanks will do better at defending chokepoints and winning tank-on-tank battles. All countries trade with you FIRST and buy licenses like Fighter I from you. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. All rights reserved. AT in general is useless and you're better off using tanks to fight tanks. 2) Playing a big bad Romania, with dividing Yugoslavia, Czechoslovakia and turning Bulgaria, Greece and Turkey into puppets. You must rival the German Luftwaffe (air force) to ensure you have air superiority, which is important no matter what land doctrine you go down. Today in Hearts of Iron IV La Resistance we're showing off my latest MP guide made for La Resistance/Man the Guns specifically designed for competitive. These are like the 5/2/2, but for multiplayer. If you want to just instawin, I'd consider going as low as 6 motorized, but if you're caught by enemy tanks you're in trouble. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. Ive also released France Guide, Communist China Guide, The Netherlands Guide, and German Reich Guide. I think when playing the Soviet Union in Hearts of Iron IV, its best to leave the Great Purge till a little bit later, as it essential to get some technology researched and a strong industry built up. @Garface KNEEL BEFORE ME! (A Comprehensive Guide to Texturing your Wargaming Terrain), How To Make A Guitar : Part 3/3 - EVERY SINGLE STEP EXPLAINED, Retopology in Blender using PolyQuilt addon. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. 3 years ago 0 59:36. 4. Gun most important upgrade on tanks, then reliability. This is a min-maxing guide as well as a strategy guide for the Soviet Union. Please leave a like and subscribe if you enjoy this video. The-Greatest-British-Union-Of United-States-Under-The-Empire. Engineers, logistics, maybe support AT if you have the techs. Hi, thanks for the comment. The whole point of the above tactic is to defend and let them drain their manpower. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think. Every focus Ive completed in this screenshot is needed and justified. Hearts Of Iron IV: Soviet Union Guide Fellow comrade, you have been called to action to take command of the mighty Red Army. Overall, if you follow this procedure for your national focuses and political power spending, you cannot go wrong; you build up a formidable industry and have a modern army by the time the Axis invade you. Variants: Mot/mech/amtrac has already been discussed. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. This item will only be visible in searches to you, your friends, and admins. With this, your divisions will simply progress immediately, seeing the Red Army waltz straight into Berlin. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). Menu. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). This means they should be applied as you'd expect - attack on as many fronts at once as you can to quickly overwhelm your enemy. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. Hello, thanks for your comment. But, to ensure the survival of France and her legacy you must help keep France in Hearts of Iron IV strong and . WWII needs a rework and an expansion on historical. First thing I do when I start the game is retraining all horseman and backup infantry for normal infantry. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. I'm covering tank templates fourth because they definitely require the most thought of any template. Having received more tanks, I came to Berlin like clockwork. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. I deployed divsions in front of the Stalin Line on fallback lines that run normal to the front line. Reddit and its partners use cookies and similar technologies to provide you with a better experience. So, what are you waiting for? You dont need the Navy advisors and the Air advisors arent as good as the Division recovery rate. I build almost every time to lvl 10 and always a lose! This item will only be visible to you, admins, and anyone marked as a creator. Build civs until 1939 then build mils. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Then add 2 points reliability and save XP for tanks. China you can get more by sending to each Chinese minor but still not infinite. Have 7/2 infantry template with engineers, had air superiority while they broke through too! https://www.reddit.com/r/hoi4/comments/ev425v/i_kept_on_losing_the_game_frustrating_soviet/fftmbvw/?context=3. Ill keep you posted on the guides progress. Hey thanks , mostly approximately 140 160 divisions. Dont forget to research SPA and TD for the T-34. Tom, try 9 or 12 companies of infantry with Engineers and Recon as a base for defense division. Not out of the ordinary. For one, with the 1937 German tech treaty, you can actually have T54 modern armor researched in late 1941. Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. Most Axis troops in 1941 will have a Piercing stat of around 5-10, and this means your infantrys armor will be absolutely inpenetrable for the Germans. Winter is a game changer. Engineers, logistics, signals, arty if you went SF (note: I would recommend going MW if you do mediums. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. Fighters to tell Germany's planes to back off and let you continuing on being a nuisance, Focus fully on supply as if your divisions lack some supply it wont show as giving them attrition but will reduce their combat efficiency. You can find part 1 here, part 2 here and part 3 here. The Centre5. This is what they should look like: Lets look at the variants you should aim for. Press J to jump to the feed. Like I say, having artillery in your division templates, air superiority and waiting for the Axis manpower to deplete is the key to success whilst using this strategy. China's longevity hangs in the balance, locked in a vicious civil war between the Kuomintang and Communists. Drop the SPGs, they're not good against other tanks. Get a license for the A-32 to get a 70% bonus. Additionally, a 20 width variant is viable since it is a defensive unit. After 1941, youll have to add 3-4 artillery companies (and, preferably, 1 anti-tank company) to these divisions to actually make it to Berlin. Micro the whole time. I deleted some and converted others to 2 width edit templates. Please leave a like and subscribe if you enjoy this video. Well, the tips will provide you with the basic knowledge as to how the Soviet Union works, and some strategies that I have found effective, which you can attempt to apply during your games. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Expand the Agitprop7. Awesome post could use some similar guide for other nations! Yes, this game is just brilliant, offering countess opportunities to create an alternative history. The Anti- Soviet Trotskyist Center13. The heavy tanks came later than I like because AI Germany doesn't do Tank Treaty 3rd focus and tank production ramped up about a year later than it would have to in multiplayer. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. I got the part of using 5-9 divisions to train only terrain traits and over 10 to also train panzer. Specify when and how many. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. Didn't consider it, didn't know air is now this important. All trademarks are property of their respective owners in the US and other countries. Therefore, lets proceed into the guide. All trademarks are property of their respective owners in the US and other countries. Hi you seem a pro in Soviet Union. The Stalin Constitution6. Here is an example of what is known as the Romanian Death Zone. Free trade and tank designer will help. A COMPREHENSIVE GUIDE TO NEURO BASS SEASON3 (PT.1 Simple Bass and Movement), JUNJI ITO - A Comprehensive Guide to the Horror Master's Manga Catalogue, Overview of Third-Party Movements: ETA, Miyota, Seiko & More (A Comprehensive Guide 2021), How to Optimize Lenovo Legion 2021 for Gaming & Productivity [Full Comprehensive Guide], 2020 Yearly Bujo Setup | How To Begin Bullet Journaling a Comprehensive Guide, The Comprehensive Grasscutter (Private Server) Guide, Excel 2007 Tutorial - A Comprehensive Guide to Excel for Anyone - Excel Made Easy. But generally you'll want to do guns over anything else. The Soviet Union (officially "Union of Soviet Socialist Republics" or "USSR") is a major country and the leader of the Comintern faction. Variants: For the mot/mech question I'd recommend motorized. The Largest country in HOI4, and, with over 161 million in core population (161.5 if you include Tannu Whoever), Third in Core Population only to China's 488.5 million(To 1 DP) and the Raj, the Soviet Union is one of the strongest countries in HOI4. Unfortunately, there is no way to form the "Soviet Union" or "USSR" as Russia in Kaiserreich, but you can form the Russian Socialist Republic. For more guides onHearts of Iron IV, be sure to check out its game page. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. Valve Corporation. Prioritize converting mils to civs, convert maybe around 8-16 mils to civs to increase building. HSPG will just make you lose to tanks and aren't usually practical. Regardless, that doesn't change the strategy. Finally, there's HSPAA, which is arguably one of the best units in the game. So whats the best way to go about it? First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. YOU SWITCHED FROM BAD COMMUNISM TO VERY BAD COMMUNISM, 15) GO DOWN TO THE FOCUS "AUTONOMOUS SOVIET REPUBLICS". Humans would definitely have better tanks, more planes, and a larger economy overall as the Axis. I dont need to fix my game, so, what is your strategy to playing the ussr in this and actually beating Germany? What to Expect Changes and New Meta in No Step Back No Step Back DLC overhauled combat width and other things which permanently changed the current meta. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. If I come out of Spain with 5 veteran divisions, those will become the first 5 heavy tanks (1 at a time so they can be filled with tanks). ! Contributor at KeenGamer, often writing guides and news. Fewer than 7 infantry is not recommended unless you are quite good at micro and will use them very sparsely as "shock units" which can't be pierced and will take key positions. My 4 tanks can't do crap against infantry nor other tanks even attrition. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Repeat across multiple generals until your groups of 14 divisions are sufficient to cover the whole frontline. For volunteers, it's different because you're capped on the number you can send. But at the beginning of the war in 1941, 120 infantry and 24 tanks did not give a single tile to Germany. You want to keep Kalinin and you absolutely dont need Khrushcev. As a Russian player, I am very pleased to have such a successful game for the USSR. Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. Uses: As mentioned before, the Allies will find these quite useful for D-day and maybe even some naval invasions in Asia (in the few regions not filled with jungles or mountains). Is it a good idea to leave few titles to Axis so I could build my forts behind rivers? I ended up putting my entire army on aggressive and sitting back to get some fresh air. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. Also I use 20 width infantry with 40 width tanks. Sorry bro no offense, but tommykay is a bot at the game and is stuck in 2018. if u wanna know how to actually play the game watch dankus on twitch or join hyperion/homers/emeralds and ask them how to play. This item will only be visible to you, admins, and anyone marked as a creator. In this guide, I will tell you how easy it is to make the achievement "Soviet Onion" without making puppets of, for example, Turkey, Poland,Xinjiang, killing whole freaking Allies or Axis, 7) JUST WIN SECOND RUSSIAN CIVIL WAR LIKE A CHAD (GO TO PRECIOUS CAUCASIAN OIL IN BAKU THROUGH CRIMEA), 10) CONGRATULATIONS! (support,medic,reckon,engineer,radio as support.). First just build civs in Moscow and Kiev, and try to go War Economy. You need to send in the tanks whenever you see red bubbles. So, I'm playing a match as Stalin, and I have 5 million deployed men. For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. Novelties aside, the Soviet Union is one of the most entertaining nations to play as in Hearts of Iron IV. My main inf are 30 width pure inf with log, eng, and rec. The rest pretty much comes down to your abilities and micro/using hotkeys. Variants: Here's the real meat of this post. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). Steamrolling ai Germany is easy as the UK, while Ai/Player Soviets can't push. The rest are pure inf too with 10 and 15w and aa/at. For more information, please see our How do you properly use the 4cav-1lt to train traits? Dec 30, 2021 @ 4:27pm "In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. National Anthem of USSRWatch this video on YouTube The Path of Marxism/ Leninism2. HOI4 Soviet Union Guide time. I particularly like ideas 1 and 4 and will look into writing these at some point. Additionally, you should never build level ten land forts, as the AI will not attack them. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. Template issues for sure. 120 divisions of 20 width infantry with artillery, AA and engineers. Tried yesterday with bunkers lvl 5 and they breached it in a few months. Support companies should be engineer, AA, arty. 2021-08-25 16: Soviet Union Exiles: New focus branches for the return of the Whites or the Tsar: 2021-08-18 15: . Don't shy away getting Concentrated Industry and Construction half a year ahead of time. So, Im playing a match as Stalin, and I have 5 million deployed men. In today's video I'm sharing with you my strategy for beating Germany. Modding guide for the new decisions & missions system in patch 1.5. As you can see, even with gun upgrades (I believe) this template does not have a ton of piercing. The individual tanks have 200 armor and 100+ piercing, and I . All trademarks are property of their respective owners in the US and other countries. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized.